Class RoomFixtures#
Namespace: Aeon.Environment
Assembly: Aeon.Environment.dll
Specifies the channel map for every light fixture in the room.
[Combinator]
[WorkflowElementCategory(ElementCategory.Source)]
public class RoomFixtures
Inheritance#
Inherited Members#
object.ToString(), object.Equals(object), object.Equals(object, object), object.ReferenceEquals(object, object), object.GetHashCode(), object.GetType(), object.MemberwiseClone()
Properties#
ColdWhite#
[YamlMember(Alias = "coldWhite")]
public Fixture ColdWhite { get; set; }
Property Value#
Red#
[YamlMember(Alias = "red")]
public Fixture Red { get; set; }
Property Value#
WarmWhite#
[YamlMember(Alias = "warmWhite")]
public Fixture WarmWhite { get; set; }
Property Value#
Methods#
Process()#
public IObservable<RoomFixtures> Process()