Class ChannelMap#
Namespace: Aeon.Environment
Assembly: Aeon.Environment.dll
Represents channel map configuration used by the light controller.
[Combinator]
[WorkflowElementCategory(ElementCategory.Source)]
public class ChannelMap
Inheritance#
Inherited Members#
object.ToString(), object.Equals(object), object.Equals(object, object), object.ReferenceEquals(object, object), object.GetHashCode(), object.GetType(), object.MemberwiseClone()
Properties#
Rooms#
Specifies the collection of light channel maps for all rooms.
[YamlMember(Alias = "rooms")]
public IDictionary<string, RoomFixtures> Rooms { get; set; }
Property Value#
Methods#
Process()#
public IObservable<ChannelMap> Process()