Class ChannelMap#

Namespace: Aeon.Environment
Assembly: Aeon.Environment.dll

Represents channel map configuration used by the light controller.

[Combinator]
[WorkflowElementCategory(ElementCategory.Source)]
public class ChannelMap

Inheritance#

objectChannelMap

Inherited Members#

object.ToString(), object.Equals(object), object.Equals(object, object), object.ReferenceEquals(object, object), object.GetHashCode(), object.GetType(), object.MemberwiseClone()

Properties#

Rooms#

Specifies the collection of light channel maps for all rooms.

[YamlMember(Alias = "rooms")]
public IDictionary<string, RoomFixtures> Rooms { get; set; }

Property Value#

IDictionary<string, RoomFixtures>

Methods#

Process()#

public IObservable<ChannelMap> Process()

Returns#

IObservable<ChannelMap>