Class CreateRoomLightMessage#

Namespace: Aeon.Environment
Assembly: Aeon.Environment.dll

public class CreateRoomLightMessage : Source<RoomLightMessage>

Inheritance#

object ← Source<RoomLightMessage> ← CreateRoomLightMessage

Inherited Members#

Source<RoomLightMessage>.Generate(), object.ToString(), object.Equals(object), object.Equals(object, object), object.ReferenceEquals(object, object), object.GetHashCode(), object.GetType(), object.MemberwiseClone()

Properties#

Channel#

public int Channel { get; set; }

Property Value#

int

Value#

[Range(-1, 254)]
public int Value { get; set; }

Property Value#

int

Methods#

Generate()#

Generates an observable sequence of data elements.

public override IObservable<RoomLightMessage> Generate()

Returns#

IObservable<RoomLightMessage>

An observable sequence of data elements of type .

Generate<TSource>(IObservable<TSource>)#

public IObservable<RoomLightMessage> Generate<TSource>(IObservable<TSource> source)

Parameters#

source IObservable<TSource>

Returns#

IObservable<RoomLightMessage>

Type Parameters#

TSource