Class CreateRoomLightMessage#
Namespace: Aeon.Environment
Assembly: Aeon.Environment.dll
public class CreateRoomLightMessage : Source<RoomLightMessage>
Inheritance#
object ← Source<RoomLightMessage> ← CreateRoomLightMessage
Inherited Members#
Source<RoomLightMessage>.Generate(), object.ToString(), object.Equals(object), object.Equals(object, object), object.ReferenceEquals(object, object), object.GetHashCode(), object.GetType(), object.MemberwiseClone()
Properties#
Channel#
public int Channel { get; set; }
Property Value#
Value#
[Range(-1, 254)]
public int Value { get; set; }
Property Value#
Methods#
Generate()#
Generates an observable sequence of data elements.
public override IObservable<RoomLightMessage> Generate()
Returns#
An observable sequence of data elements of type
Generate<TSource>(IObservable<TSource>)#
public IObservable<RoomLightMessage> Generate<TSource>(IObservable<TSource> source)
Parameters#
source
IObservable<TSource>
Returns#
Type Parameters#
TSource