Glossary#
This glossary provides definitions for terms used throughout the project documentation.
- Acquisition Chunk#
The event (i.e. all data) over a particular acquisition chunk duration.
- Acquisition Chunk Duration#
The time duration over which datastream files are written out. For experiment 0.1, data streams were written out in files of 1 hour chunk durations.
- Acquisition Epoch#
The event over the time period when the acquistion computer is on and acquiring data until it is stopped. For experiment 0.1 there are multiple acquisition runs due to Bonsai/Windows being restarted.
- Acquisition Slice#
The event (i.e. all data) over a particular acquisition slice duration.
- Acquisition Slice Duration#
The minimum time resolution a user can get from an initial query of a Datajoint table (the timebin size of BLOB and QC data stored in Datajoint tables). For experiment 0.1 this was 10 minutes.
- Aeon#
A very long, indefinite period of time. [1]
- Block#
A specific period of time, typically lasting around 3 hours, during which the reward rate for each
streams.UndergroundFeeder
(food patch) is manipulated to encourage different behaviours in the subjects.- Place#
A specific location subjects can visit within the Aeon habitat, e.g. environment, nest, habitat, food patch.
- Session#
For experiment 0.1, the event over the time period when an animal is placed in the nesting cage until the time the animal is removed from the nesting cage.
- Task Protocol#
An integer number and associated string describing a unique behavioural task run in Project Aeon. For experiment 0.1, there were 8 unique behavioural tasks run.
- Trial#
For experiment 0.1, the event over the time period when an animal starts moving the wheel on a patch until the time a pellet is delivered. Every experiment 0.1 session ends on incompleted trials.
- Visit#
A period of time during which a subject remains at a place.