# Class ChannelMap Namespace: [Aeon.Environment](Aeon.Environment.md) Assembly: Aeon.Environment.dll Represents channel map configuration used by the light controller. ```csharp [Combinator] [WorkflowElementCategory(ElementCategory.Source)] public class ChannelMap ``` #### Inheritance [object](https://learn.microsoft.com/dotnet/api/system.object) ← [ChannelMap](Aeon.Environment.ChannelMap.md) #### Inherited Members [object.ToString\(\)](https://learn.microsoft.com/dotnet/api/system.object.tostring), [object.Equals\(object\)](https://learn.microsoft.com/dotnet/api/system.object.equals\#system\-object\-equals\(system\-object\)), [object.Equals\(object, object\)](https://learn.microsoft.com/dotnet/api/system.object.equals\#system\-object\-equals\(system\-object\-system\-object\)), [object.ReferenceEquals\(object, object\)](https://learn.microsoft.com/dotnet/api/system.object.referenceequals), [object.GetHashCode\(\)](https://learn.microsoft.com/dotnet/api/system.object.gethashcode), [object.GetType\(\)](https://learn.microsoft.com/dotnet/api/system.object.gettype), [object.MemberwiseClone\(\)](https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone) ## Properties ### Rooms Specifies the collection of light channel maps for all rooms. ```csharp [YamlMember(Alias = "rooms")] public IDictionary Rooms { get; set; } ``` #### Property Value [IDictionary](https://learn.microsoft.com/dotnet/api/system.collections.generic.idictionary\-2)<[string](https://learn.microsoft.com/dotnet/api/system.string), [RoomFixtures](Aeon.Environment.RoomFixtures.md)\> ## Methods ### Process\(\) ```csharp public IObservable Process() ``` #### Returns [IObservable](https://learn.microsoft.com/dotnet/api/system.iobservable\-1)<[ChannelMap](Aeon.Environment.ChannelMap.md)\>