# Class EnvironmentStateMetadata Namespace: [Aeon.Environment](Aeon.Environment.md) Assembly: Aeon.Environment.dll ```csharp public class EnvironmentStateMetadata ``` #### Inheritance [object](https://learn.microsoft.com/dotnet/api/system.object) ← [EnvironmentStateMetadata](Aeon.Environment.EnvironmentStateMetadata.md) #### Inherited Members [object.ToString\(\)](https://learn.microsoft.com/dotnet/api/system.object.tostring), [object.Equals\(object\)](https://learn.microsoft.com/dotnet/api/system.object.equals\#system\-object\-equals\(system\-object\)), [object.Equals\(object, object\)](https://learn.microsoft.com/dotnet/api/system.object.equals\#system\-object\-equals\(system\-object\-system\-object\)), [object.ReferenceEquals\(object, object\)](https://learn.microsoft.com/dotnet/api/system.object.referenceequals), [object.GetHashCode\(\)](https://learn.microsoft.com/dotnet/api/system.object.gethashcode), [object.GetType\(\)](https://learn.microsoft.com/dotnet/api/system.object.gettype), [object.MemberwiseClone\(\)](https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone) ## Constructors ### EnvironmentStateMetadata\(string, EnvironmentStateType\) ```csharp public EnvironmentStateMetadata(string name, EnvironmentStateType state) ``` #### Parameters `name` [string](https://learn.microsoft.com/dotnet/api/system.string) `state` [EnvironmentStateType](Aeon.Environment.EnvironmentStateType.md) ## Properties ### Name ```csharp public string Name { get; } ``` #### Property Value [string](https://learn.microsoft.com/dotnet/api/system.string) ### Type ```csharp public EnvironmentStateType Type { get; } ``` #### Property Value [EnvironmentStateType](Aeon.Environment.EnvironmentStateType.md) ## Methods ### ToString\(\) Returns a string that represents the current object. ```csharp public override string ToString() ``` #### Returns [string](https://learn.microsoft.com/dotnet/api/system.string) A string that represents the current object.